A project made for Tredu in 2022-2023.
Made using SDL2 and SDL_GPU, made within a few months without any prior experience in C++.
The game is a rhythm game, where the player has to hit the correct notes at the correct time.
I did not have a lot of time to implement all the features I wanted, but I am still proud of the
result.
Game is also surprisingly well optimized, although for some reason struggles on NVIDIA GPUs.
Source code: Github
A project I made 3 years ago on my free time.
The project showcases your GPU details using Discord's rich presence.
A very simple project, but I am still proud of it.
The code for it is not great and needs to be reworked, but it works.
Source code: Github
A Roblox game I worked on for almost a year during 2022-2023.
I was the lead developer of the game, and I was responsible for the game's code.
The game is a rhythm game, where the player has to hit the correct notes at the correct time.
The game was based on the popular rhythm game Friday Night Funkin', and is still in active development.
Link: Roblox
A Friday Night Funkin' project I used to lead in 2021-2022.
The mod was based on the musician Camellia, and was made using Kade Engine.
I was the lead developer of the mod, and I was responsible for the mod's code.
I left the project in 2022, and the project is now maintained by a different team.
Link: GameBanana